Each of the nearly 80 levels is a micro-sized version of Super Mario Odyssey’s “garden in a box” world design, so though they’re designed to be fully consumed in 5 to 10 minutes of exploration, every one is packed with little treats to make you smile.Ībove: During intense boss encounters, it can become challenging to control both Toad and the camera at once.īut especially during boss encounters, and occasionally during levels, it becomes easy to make a mistake solely because you’re responsible for picking the best camera angle while moving. If you’re the sort of gamer who loves jingling coins, plucking items out of the ground, and discovering hidden nooks with treasures - read: Super Mario Bros. Maximum Nintendo charm, drop-dead gorgeous art Instead, he can unearth tossable turnips, go on a mine cart ride, and … well, not swim, but walk underwater. You’re also able to use touch controls to spin wheels and move platforms - more on that in a moment. But he’s not Mario, so he can’t toss fireballs, fly, or use other costumed abilities. He can unearth power-ups like a mushroom that lets him survive one enemy touch, a multiplier cherry that creates a simultaneously-controlled clone, and a rock hammer that briefly lets him chisel through bricks. Nintendo makes the most of Toad’s physical limitations. Above: Puzzles sometimes involve surfaces that can be rotated 90 degrees with a crank, using touch controls.
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